Distributed via the atk-sc3 Quark & the sc3-plugins project.
The ATK for SuperCollider3's classes, extension methods and documentation are distributed via the atk-sc3 Quark. Start by reviewing the Quark installation instructions found here. See also Using Quarks.
The ATK's compiled UGen component releases are available from the sc3-plugins releases page.
Place the downloaded
SC3plugins folder in your
Extensions folder. On Mac OS X, this resolves to:
You may need to create the
Extensions folder if it does not already exist.
On other platforms, you can find where this is by running the following line of code in SuperCollider:
( // post the directory in which to move the SC3Plugins folder Platform.userExtensionDir.postln; ) ( // alternatively, SC can open it for you // (assuming it already exists! - you may need to create /Extensions) Platform.userExtensionDir.openOS; )
Kernels, Matrices & Recordings
Additionally, the SuperCollider3 version of the ATK has a number of dependencies:
- Download and install ATK Kernels.
- Download and install ATK Matrices.
- Download and install ATK Sound File Example Recordings.
You can build ATK for SuperCollider from the sc3-plugins source-code.
The Ambisonic Toolkit for SuperCollider is free software, and is published under the GPLv3 free software license.
The development of ATK for SuperCollider is supported by DXARTS – Center for Digital Arts and Experimental Media.